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Old 09-16-2022, 04:07 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
4 seconds x 27 mobs is 2 minutes longer to kill all 27. 2 minutes less to take a breather.

Beyond that you haven’t actually proven it.

Assuming each ench pet is about 120 dps and the mage and pet are another 120 that’s 360dps … 22.22 second fight.

Sub in the shaman with your 55 and it’s 27.11 seconds. So more like 5 seconds which x27 mobs is adds close to another half minute of down time on top of the above.

What about unlimited mobs? The shaman group could kill 132 per hour. The mage group would look at 162 mobs an hour under unrealistic concrete math circumstances.

But I will emphasize again you have only shown us what you can do in isolated solo videos. 55dps is your apex … best case scenario. I bet the numbers would be very different if you actually joined a fast paced, high dps group and tried to do it fight after fight after fight. Especially with your fairly crappy nuke having such a long cast time … oh and the need to spend so much time standing up TO cast it (not meditating) which will likely have your time drawn and pulled away fairly substantially to canni and torpor.

This is why I gave up on you DSM. You never actually tried. You did something completely different than what the community asked you to do and tried to fill the gap with napkin math.

If you had spent literally 0.01% of the time you have posting in this thread actually DOING IT IN A GROUP, we would have a mountain of data to play with to draw actual comparisons with.

But you didn’t. And you won’t.

No more napkin math.

Trollollolling trolling trollin’ along!

Tally ho!
You keep claiming the numbers will change, but have no evidence to prove it. I am honestly astonished at how you cannot understand the basic principle that mob HP/AC/Resists do not change in solo vs. group situations. Unless your group is actively hurting your DPS (in which case the Mage would be affected too), the numbers won't change.

5 seconds isn't going to help more than 4 seconds. Most groups do not have unlimited mobs. When you do, the Shaman can root/rot for 120 DPS with just 3 mobs. So you can close the DPS gap if you care about the 4-5 seconds in this specific scenario.

In a scenario where you are only killing a few tough mobs per hour, the DPS gap also shrinks due to a Shaman's DoTs, and the Shaman's utility will help the group more than a bit of DPS. You certainly aren't getting any more kills per hour here.
Last edited by DeathsSilkyMist; 09-16-2022 at 04:09 PM..
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