Disease Cloud shouldn't generate much aggro either way. It's only 1 disease counter spell. Likely a bug that it was generating alot. Other spells like Shadow Vortex, Darkness etc are HP based. The HP of the Mob determines how much Hate the spell generates. Higher HP mobs generate more hate per cast. The formula should be rougly mob HP/15 up to a cap of 1200 for spells and 400 for procs. Have you tested on high HP mobs. Also there are temporary bonuses for being in Melee range, sitting, low HP aggro etc.
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