Quote:
Originally Posted by Awsten_Tx
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Not sure what that would accomplish. My theory is that the bug causijg primary hand damage bonus, is also causing the algorithm that checks weapon skill to miss archery skill, thus throttling the damage from the range slot.
The reason i want to test BFG in primy, versus secondary, is its the 1 weapon that can be used in both.
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Because if there is a big difference, both are 1HS weapons so your weapon skill would be the same and you can rule out weapon skill as the determining factor.
It's just a process of narrowing down the source of the archery damage one thing at a time.
I am trying to get the mob we all used on Live to parse archery damage because he was perma-rooted with high regen to also be perma-rooted here. Currently he is not.
https://www.project1999.com/forums/s...d.php?t=414909