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Old 02-27-2023, 05:21 PM
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Sarnak


Join Date: Apr 2020
Posts: 456
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Quote:
Originally Posted by ya.dingus [You must be logged in to view images. Log in or Register.]
For sta it's trivial to get a sta buff and watch your hp; you get full returns up to 255 hard cap.

For str it's murkier. We don't know what p99 does internally but if you follow that thread you'll see the max hits match what you'd get from eqemu's code (except a bug of sk/pally/bard being on the wrong damage table on p99). We don't know what p99 does internally, but we can use the matching max hits to guess that it might follow the same formula as eqemu.

Eqemu uses str by adding weapon skill + (str-75)*2/3 + atk into one variable. It then uses that variable to both roll against the targets mitigation to see what your base weapon damage is multiplied by in the range of 0.1 to 2; no apparent diminishing returns for that use. Second it often rolls for a bonus multiplier -- that multiplier is capped -- you still roll your full number but if you roll above the max the value is clamped to the max. That arguably is diminishing returns.

A 60 melee would hit those diminishing returns with 255 str when their atk+weapon skill exceeds 315. So, if it's like eqemu one of the two returns diminishes, but it is as much a +atk diminishing return as +str and doesn't have anything to do with the 200 str line.
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