Quote:
Originally Posted by Gloomlord
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So then why would we want a Shaman when we could have a Druid? We don't need extremely efficient heals? I'll get the priest that can still heal small amounts of damage whilst having utility that isn't redundant, possibly another charm, snare for the Enchanter charms, POTG and some nice mobility to move this group around.
You've lost the argument.
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Shamans provide more utility than a Druid in combat, and can solo mobs that Enchanters cannot due to restrictions on Charmable mobs in a zone. Shamans can save your party more mana than PoTG by taking on some of the duties an Enchanter would, while also being able to cannibalize. This means they don't need a med break.