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Old 08-14-2011, 01:55 AM
andvarion andvarion is offline
Aviak


Join Date: Aug 2011
Location: USA
Posts: 61
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Quote:
Originally Posted by Kobias [You must be logged in to view images. Log in or Register.]
I was wondering that too. Also EQGame.dll is new as well.

I dug around in the ASM just quickly to see what was there:

wsock32.dll is for socket communication (i.e. TCP) between Client and Server. EQ Uses wsock32.dll, but the one they provided to us now has additional code. By placing it into your directory, the application defaults to using that one instead.

The additional code to wsock32.dll effectively is a .DLL injector, to load the new file EQGame.dll. Possibly more, but nothing out of the ordinary at quick glance.

EQGame.dll actually is where most of the interesting things happen:
-It prevents you from switching to a different server after playing on P1999.
-Probably the Brown Skelly fix is in here (Based on original post)
-Adds a new command to EQ. Probably a test (ps: it's /rogean -- lol)

--

So glad to see the Brown Skelly thing in. I also see a lot of potential for interesting things with EQGame.dll in the future too.
You sound like exactly the person to have the knowledge I'm looking for. =)

Why would one be getting this (see the attached screenshot) after patching on a Mac wine installation? We logged on, saw the message to update the spells file with the new eqchanges.zip, did so, and then got that error message.

If it's injecting DLLs and calling DLLs and all sorts of other mumbo jumbo that I only vaguely comprehend, is it trying to call something from Windows that might be missing in a wine installation?

Things are working fine on my Windows machine (aside from the bug mentioned in here about having to log completely out to change characters), so I copied my entire install folder over to my friend's Mac in hopes that would solve his problem. Gave the same error.

Thoughts?

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Last edited by andvarion; 08-14-2011 at 02:07 AM..