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					Originally Posted by  Crede
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				Not necessarily. If you’re porting up to hate, you will almost certaintly want a cleric. You want one in sleepers as well. I think cleric/enc/enc/wiz is the perfect balance of power and mobility at 60. This thread has been solved for me.  
 
Thanks all! 
			
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 Enchanters can solo the minis. Having 3 separate camps is going to be more lucrative in my opinion. This type of group is going to be comprised of veteran players, or it wouldn't work.
In a solo farm crew that prefers a priest duo option, a Shaman/Enchanter/Enchanter/Wizard group would be better, because the Shaman can be used to solo something like A4 if there are no targets up that need a duo while the other two Enchanters solo elsewhere. That is the main issue with taking a Cleric for a split group, they can't do too much soloing on their own, so you are stuck doing a duo + solo split. The Shaman opens up the possibility of doing a three way solo split, without losing the duo options.
Honestly for the "Best solo farm crew that can spread out" group, it is a tossup between Enchanter/Enchanter/Enchanter/Wizard or Shaman/Enchanter/Enchanter/Wizard. I am genuinely curious to see what would net more plat per hour. 3 players working separately consistently, or having a duo come together for something like Fungi King, Minis, Puppets occasionally.