Quote:
Originally Posted by Jimjam
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That reads like a good place to flex a shaman. As I understand mage pets start to get outshined by higher level mobs, whereas spells once landed don’t get mitigated which plays into the shaman’s favour.
Will the mobs being 51+ be problematic for this suggested rootrot strategy as they’ll likely be able to summon? How many can be tankrotted with slow/torp while the groups pets chew down maintarget mobs?
An interesting experiment.
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I think root rotting will become less valid here but given the increased difficulty it might allow shaman utility to shine more which is essentially what this thread has come down to mage dps Vs shaman utility.
I also have access to an enc with wrecked sg faction so definitely like this idea.