Quote:
Originally Posted by cd288
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I can't recall the full discussion at the time but wasn't one of the things they said was they weren't sure the original mechanics were classic either, and they wanted to bring back some of that classic "feel" where people weren't entirely sure how the mechanic worked? Maybe the latter is gone now if everyone has figured it out, but that's inevitable
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And that's where the project goes off the rails. When you try to enforce a single person's memory of how classic felt. If there was no definitive information how exactly the spawn worked the correct play was to leave it as it had been for 10+ years.