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Old 08-09-2023, 07:04 PM
Troxx Troxx is offline
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Join Date: Jun 2014
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Multiple issues here:

1. I do not know when gameparse decides a fight has started. This can skew the average DPS if there is dead time between autoattack on and autoattack off.
2. You need to exclude ripostes. For example, I got 4 ripostes on the first turtle test, and 9 on the second turtle test. That is hundreds of damage that is random, and can skew either data set.
3. You used a 1h weapon, and I used a 2h weapon. There are differences in how those formulas work.
4. You need to tell us what mob you were fighting.
5. Your difference in DPS was 4, and mine was 3. The only reason why your percentage is higher is because your numbers are lower (because you used a 1H sword). I am not sure why you are celebrating when the numbers are similar, and they may be a bit inflated.
Derp.

1. I have deemed the whole parse insufficient
2. Ripostes are a static thing that happen at mathematically predictable frequencies - they don't matter that much. Beyond that, this was with a much lower damage 1hs compared to my 2handers (one of which is a NTOV raid BIS type item)
3. There are no differences in 1h vs 2h when it comes to average dps. As long as the weapon is consistent it doesn't matter if it's a fine steel sword vs a Palladius Axe of Slaughter for comparison sake ... Dude i expected (or wanted to) more of you.
4. The parse itself sucks, i am not submitting it for final review. The mob is therefore irrelevant.
5. My difference in DPS was 4. Yours was 3. I was using a Hate 1hs. You were using a ToV 2hander. The point was I used the same exact mob over and over again with the same exact everything minus exactly 20 str. What weapon you use - rusty dagger vs ToV 2hander ... it doesn't matter. % difference is % difference

This is not rocket surgery.
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Quote:
Originally Posted by DeathsSilkyMist View Post
There is no fail message for FD.
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