Quote:
Originally Posted by Sizar
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Last word here again...
Let's say that that 20str increases dps by 4%, I think someone posted something to the fact much earlier. Let us then say that the 20int increases your total mana pool...at 59 or 60, but like 10%. I think my mana pool is somewhere in the 1900-2100 range depending on gear I currently have equipped.
Hypothetical...you are starting a solo xp grind session for 1 hour. So with that +20st for 1 hour you are 4% more effective. Killing mobs that much faster while taking that much less damage cause things die fast. OR with your + like 200 mana or whatever , for only that 1st mob, maybe into the 2nd mob, you cast an extra spell. 1 time brother. We all know you do not med up to 100% health and mana inbetween engagements. Again someone posted earlier that it is more likely that you have between 20-90% mana at all times. You are never at 100% mana. Meaning that 20int let you cast 1 extra lifetap for 1 HOUR over just being blanket 4% better at your job
Seems simple to me
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DPS does have diminishing returns in a lot of scenarios. Let me give you an example I posted earlier:
People enjoy the semi-AFK killing of single static respawn mobs.
https://wiki.project1999.com/Travis_Two_Tone according to the wiki he has 875 HP, and respawns every 6 minutes, 40 seconds.
If you are doing 30 DP, you will kill him in 29.1 seconds. This means it takes 429.1 seconds per respawn and kill. 3600 / 429.1 = ~8.4 kills per hour.
If you are doing 31 DP, you will kill him in 28.2 seconds. This means it takes 428.2 seconds per respawn and kill. 3600 / 428.2 = ~8.4 kills per hour.
You would need to kill him for 53 hours straight to get an extra kill lol. This means no breaks in between. You lose your progress if you stop. Extra DPS is not always increasing kills per hour. The 1 kill per hour estimate I gave earlier is assuming you are going balls to the wall in terms of your killing process.
You are assuming every player is going to be XPing in the most efficient way possible, and thus maximizing their DPS at all times. It is a bit silly to make the claim that this DPS difference is going to be noticeable for most players, who are probably not XPing at maximum efficiency all the time.
Max mana can save your life. I have had situations where I ran out of mana, and needed to use my Blood Ember Greaves as manaless FD. Since Iksars cannot do that, they will find extra mana useful.