Quote:
Originally Posted by DeathsSilkyMist
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It really isn't. 5% of 20 DPS is 1 DPS.
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And 5% of 40 is 2.
And 5% of 60 is 3.
And 5% if 80 is 4.
For solo …
5% more dps means you kill things 5% faster. They die 5% faster resulting in 5% more kills per unit time actually playing. Coincidentally it also means they are hitting and hurting you for 5% less time resulting in 5% less damage taken when solo. It also means you have 5% less time you need to be casting spells … which results in (statistically) saving 5% mana over time.
Vs having a bit more total mana pool.
If I could choose between having to spend 5% less mana consistently over time or having an extra 20-30 low end mana or 80-200 more high end mana …
I’ll take mana preservation. Strictly from a mana standpoint and not factoring in all the other perks.
Disclaimer: yes all of this skews when grouping as the sk is only a portion of the total damage dealt. I’m groups, however, mana regen is all that really matters because you have others to help support you and the collective goals of the people hunting together.
Is it making sense yet?
Come on man … we are ALMOST THERE!
Rub dem brain cells together!