Also agree that cripple makes a difference. It’s a big difference but as DSM points out … the juice just isn’t worth the squeeze on non-raid target. Mana cost for relative return on trivial xp garbage … it’s a waste. Even on harder xp group targets and named the fights are short enough that mana is best spent elsewhere.
How much damage you do to a mob and it does to you is a dynamic of its level/attack/ac and your level/skills/ac/attack. Anything you can do to alter that dynamic and balance will have real in game results.
As DSM said, if it was like a 50hp a 1 sec cast spell I would cast it on all mobs after slow at any level of content.
|