I think a specific challenge that classic EQ\p99 faces when it comes to attracting new players is that it was developed during an ugly (literally) period of gaming where transitioning from sprite\rasterized art to polygonal\true arbitrary 3d was all the rage, so by today's standards it doesn't just look bad graphically, it looks *really* bad, in a way that older games don't. But when it came out, every cutting edge game was full 3d with chonky blurry polygonal characters so nobody really noticed or cared.
It says nothing about the value of it's core gameplay mechanics.
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