Quote:
Originally Posted by Troxx
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You've leveled a shaman and a SK and think you know everything about every other class in the game. It's baffling how some of the basic concepts of this game go right over your head. It is furthermore hilarious that you have the audacity to lecture those who have actually played the class on the mechanics of said class.
My characters:
60 war
60 pal
60 shaman
60 druid
60 cleric
60 mage
60 necro
60 bard
60 monk
55 ranger
And I play them all exceptionally well.
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Incorrect. I don't think I know everything about the game. That is simply projection and a strawman. The only person claiming they know everything is yourself, because you think leveling characters means you know the class well. Argument from authority fallacy at it's finest.
Have you ever stopped to think that maybe leveling so many characters means you know less about each class, because you spend less time on each? Leveling a class and understanding a class are two separate things. You can get power leveled to 60 without really playing the class at all.
Quote:
Originally Posted by Troxx
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That's dangerous when you're not only ignorant but also an autistic fella.
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Please stop using autism as an insult, losing arguments isn't an excuse for this. You lost this argument when you claimed that Necromancers cannot use extra HP or Mana lol.
Quote:
Originally Posted by Troxx
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If you bothered to level a necro properly solo and in groups and came back and read your input on this thread ... you might begin to understand just how foolish you are. Necro dots are pointless in groups unless you're fighting things with astronomically high hp in a relatively low dps group. You'd blow a huge wad of mana with nothing much to show for it. The really good ones cost a heft7 amount of mana and do a hefty amount of damage - over a long period of time.
Necro dots are quite fantastic when soloing. Very efficient. Very hard hitting.
In groups? You'll spend 2-3x the mana to do 25% of the damage vs just nuking/tapping.
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Again, you don't understand the basic concepts of damage and DoTing if you think this. If a mob dies in 30 seconds, Envenomed Bolt still does more damage for less mana than Touch of Night, your best Lifetap.
Envenomed Bolt on a mob for 30 seconds is 146 damage x 5 ticks + 110 instant damage = 830 damage for 320 mana. Touch of Night is 720 damage for 405 mana. Where are you getting this 2-3x mana to do 25% of the damage nonsense?
Do you even look at the details of your spells?
Take your own advice and learn to stop acting superior when you clearly have more to learn. You aren't even able to look at the wiki to realize you are wrong. You type nonsense that a child could disprove with a quick google search. You don't need a level 60 Necromancer to look at the wiki.