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Originally Posted by DeathsSilkyMist
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Are you able to admit you were wrong here, and just pulled these numbers out of your ass? Even with your unrealistic scenario of assuming Ebolt will always only tick 3 times, that is 548 damage for 320 mana, which is 1.71 damage per mana. Slightly worse than Touch of Night, but a farcry from "2-3x mana for 25% of the damage" lol. If you are even sometimes getting 4+ ticks out of EBolt, you are doing better than using Touch of Night. 4 ticks of EBolt is 2.16 damage per mana. The average between 1.71 and 2.16 is 1.935, which is better than Touch of Night at 1.7777.
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Perhaps I didn't explain myself clearly enough. I was referring to talking loading mobs up with the best dots.
I do find it amusing that you are splitting hairs on the mana efficiency of 2.16 vs 1.71 on a class with lich as if that difference in efficiency is a fraction of the difference between the dps of a mage (direct via nuking and pet and indirect via Dmg shield) lacking off and the much lower dps of a shaman trying to hard.
Remember, you also advocated (yesterday) for the cleric and necro healing the shaman so they can canni harder to still fail at DPS.
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Enc/clr/wiz/necro for ports, DS, FD pulling, would take a uber geared monk over the necro if that were allowed though. For a unique class group that is. Other answer is still gonna be enc/enc/clr/wiz. This group will have whacked a whole continent of nameds before your DaP arrives at the druid ring you had to run to
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Unless you specifically need to port to sky or hate, druid is the clear winner as the 4th if you wanted a porter. PoTG, mana free group regen, a better DS, harmony pulls if outside, and the mobility that goes along with sow and ports. They don't nuke like the wizard, mind you, but they nuke hard enough to make an impact when it's needed.