Quote:
Originally Posted by Snaggles
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Literally at 60 any regen race gets 3x more hps a tick. Canni IV takes 2.5 seconds to cast and converts 55% of that back to mana. It’s a class full of expensive single target buffs, debuffs, and dots. Even the pet is horribly expensive to summon.
Here is something quantified.
100hrs of being 60 at 95% health (refreshing buffs or otherwise actively doing stuff)
6,000 minutes
60,000 server ticks
480,000 hps
Or…
264,000 extra mana without sitting once
But this is a ridiculous premise because nobody here would ever play a level 60 for 100 hours. Right?
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https://www.youtube.com/watch?v=bq39ybDWx-k - Example of raid buffing. A Troll/Iksar saves 1k HP, or 30 seconds of recovery, before getting back to 100% HP/Mana. You are not regenerating at 100% HP/Mana.
https://www.youtube.com/watch?v=HjZxMlJSCDc - Example of Torporing. It takes 3 minutes or less to get from low HP/Mana to 100% HP/Mana. You are not regenerating at 100% HP/Mana.
https://www.youtube.com/watch?v=uEgFcImQ9XU - Example of a long fight where you are never at 100% HP. A Troll/Iksar gains around 1k HP as well, since it takes 12 minutes to get the WW Dragon running. This is saving 30 seconds of recovery, before getting back to 100% HP/Mana. You are not regenerating at 100% HP/Mana.
This is the disconnect. You do not seem to understand that a Torpor Shaman no longer relies on passive regeneration for recovery. Active regeneration (Torpor) is what you are using for recovery.
Running around at 80% HP in extremely dangerous zones like West Wastes to try and utilize racial Regeneration is just asking to get killed.
Your raid is not going to appreciate that you are at 80% HP and not at full mana when they need you to spot heal a tough fight.
This is all very simple stuff if you have played a Torpor Shaman before. You are basically assuming a Torpor Shaman is playing like a non-Torpor Shaman, which doesn't make sense.