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					Originally Posted by  Troxx
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				Oh lawdy lawdy 
 
(Post the video!) 
 
Toolbag McGee 400+ pages later still advocating for pocket clerics so he can shoehorn a shaman into a group that otherwise has no rez. 
			
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 Here is Troxx trying to pretend pocket characters don't exist, so he can shoehorn in a Cleric/Mage instead of other classes that cannot be pocketed easily.
Necromancers have Res as well, in case you didn't know.
Troxx doesn't understand group dynamics well enough to know why an Enchanter/Shaman combo is good, based on his previous analysis. Nor does he understand how much DPS is typically needed in a group. 
He also doesn't understand the word "redundancy". He is advocating for 2 enchanters, while complaining about spell overlap from a Shaman. He forgets that two Enchanters have more spell overlap than a Shaman/Enchanter.
When multiple people can cast a spell like slow, you can slow multiple mobs in camp simultaneously. You can also free up a spell slot on a caster for something else if that is not needed. A Shaman slowing allows an Enchanter to focus more on pet control and cc.