Quote:
Originally Posted by Toxigen
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the true end game answer for named snipes is cleric / enc / enc / wiz without a doubt - there is zero room for debate on this one
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Replace the Cleric with a Shaman for the snipe team. Then the Shaman and each enchanter can solo camp three different camps when harder targets aren't up.
The Cleric can't solo, so you'd lose a camp because the Cleric would need to be stapled to an Enchanter, and Enchanters can solo without the Cleric. The Cleric wouldn't be doing too much in this forced pairing most of the time.
The Shaman and Enchanter can pair up if an Enchanter needs help with something.
Wizard can move the pocket Cleric and/or Mage around when needed.
Can you actually name a target that a Cleric/Enchanter/Enchanter team could do that a Shaman/Enchanter/Enchanter team could not do?