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Old 07-06-2024, 12:59 PM
Topgunben Topgunben is offline
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Quote:
Originally Posted by Wakanda [You must be logged in to view images. Log in or Register.]
That's one thing about WoW, and every other MMO I've played that wasn't EQ. You never actually feel like you're in the game. With EQ, even with it's terrible graphics (by today's standards, they were groundbreaking at the time), I always feel like I'm really in the environment. IDK if it's the camera angle, the slow pace, the fact that you're in environments that are inherently dangerous, and any nodding off or missteps could get you killed etc. But it really draws you in.

You aren't wrong about modern WoW players not wanting to play an MMO.

I play retail WoW on a roleplay server. It has areas of the game that are SUPER social, and players just congregate and hang out and chit chat for all hours of the night. It's one of my favorite things to do on WoW, and it reminds me of old school EQ, how you would just run into random groups of players standing around talking in Qeynos Hills and join in on the conversation. But whenever I do this, my younger friends who play WoW with me start stomping their feet and complaining about being bored and asking me why I haven't queue'd us for another dungeon.

Maybe classic MMOs will never appeal to a large audience again? IDK. I imagine a well done VR MMO would feel very much like EQ if done right however.
Do you think classic EQ promotes socializing because of camps and the slower pace?

In wow, when you’re running a dungeon, you never slow down or stop. Health and mana regen rates are so fast that by the time you could start having a meaningful conversation, you’re already ready to fight.

So maybe it’s 50% environment 50% player.
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