Quote:
Originally Posted by Topgunben
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Do you think classic EQ promotes socializing because of camps and the slower pace?
In wow, when you’re running a dungeon, you never slow down or stop. Health and mana regen rates are so fast that by the time you could start having a meaningful conversation, you’re already ready to fight.
So maybe it’s 50% environment 50% player.
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I like that eq left lots of typing time.
I don't think that is such a necessary part of MMO design now, what with voice chat.