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Old 07-14-2024, 09:51 PM
Vexenu Vexenu is offline
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Join Date: Feb 2012
Posts: 1,202
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Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
If not for the mage (depending on how helpful mala/o and Malasini is), I would much rather mix in a necro or druid over the shaman if only for snare and more CC, let alone the treasure trove of utility they bring to the table.
This is really the most amusing thing - the fact that you can argue, quite convincingly, for filling that fourth spot with either a Mage, Druid or Necro. Depending on the group's specific goals and playstyle, each of those three choices is perfectly viable and could work very well. And in fact, as fortior pointed out, you could even make a compelling case for a Wizard if the group wanted to specialize in Hate minis.

But what you simply cannot do - unless you are DSM - is argue that a Shaman is the best pick for that 4th slot. Because with this particular group composition the class simply does not bring enough to the table compared to the other choices. The Shaman toolkit has far too much practical overlap with the combined abilities of the Enchanter and Cleric to make an ideal fourth man. His contributions are thus largely redundant, and he is mostly dead weight, bringing none of the Mage's DPS or the considerable utility of the Druid and Necro. Therefore the Shaman pick simply does not compute for any knowledgeable and objective player. It never has. And it never will, even if this thread goes another thousand pages.
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