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Old 07-17-2024, 01:02 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
What 4-person group with a "pocket Cleric" is DSM even trying to argue as the best? Enchanter, Enchanter, Shaman, and....???
If I were to make this group, i'd go with Enchanter/Enchanter/Shaman/Necromancer.

Pocket characters would be a 49 Cleric, 55 Mage, and a 46 wizard. This is looking at reality, where people make pocket characters. This has been going on for years. Crede has had a pocket Cleric since 2014. They are a great way to min/max your group.

This group would allow you to do any camp I can think of using the restriction of caster/priest only. The four players will have level 60 mains that are all great at soloing.

This is good for when the group is not together. The group may want to solo farm other camps while you are waiting for bigger targets if you end up farm crewing. Some people may just want to play their character while the group is not together. When the group eventually splits up, you won't be the one stuck with a 60 Wizard instead of a 60 Enchanter or Shaman.

Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
DSM's argument for the pocket cleric is a red herring, and rests on the entirely fallacious assumption that the only value the Cleric provides is rez.
Vexenu is straw manning me by claiming I said Clerics are only good for Res. This is the best he can do. The post history disproves this claim.
Last edited by DeathsSilkyMist; 07-17-2024 at 01:22 PM..
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