Agree that you really can't go wrong with either Druid, Necro or Mage fourth man (and Wiz for Hate crew). It's a close enough call that it would really come down to a combination of that individual player's skill/preference and the group's goals.
Mage - If the player is the least skilled/experienced. If the group really wants Malo. If maximum DPS is a priority.
Druid - For overall quality of life. If splitting the group into two highly capable duos is desired. For a fresh server launch.
Necro - If the player is skilled and wants to get the most out of the class. If the group plans to level almost exclusively in dungeons, especially with undead. If the group plans on doing a lot of risky shit/pushing the limits so that FD and Necro rez would regularly pay dividends.
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