Quote:
Originally Posted by Jimjam
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With the nerf to battle bandaging, lets say level 52, I’d rather start at 100% and evasive up to solo a sonic bat than start at 44% hp and try my luck.
+ more about weapons and haste...
Wort pots for the damage spikes. Etc
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I'd want big arse damage numbers to offset any damage spikes/rng to make remaining in berserk a worthwhile venture.
I like jimjams idea best. Live on the edge only when it's unavoidable.