Sullon Zek insignia
Killing a white-con player should cause experience loss to that player as a result the victor should be able to loot an insignia for which he could turn in for a minor reward, usually small illusion potions, coin, or even rarer summon corpse potions
Player faction
Killing a player in his or her home territory (any place with guards, guild masters, or generalized NPC's related to a city) would cause loss of faction with that said city (I.E killing a half-elf druid in Qeynos hills should cause a loss of faction with Guards of Qeynos and Citizens of Surefall Glade)
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