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Originally Posted by loramin
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Sure ... but it produces mountains of crap also, which is why you need the human to decide what's interesting/creative and what's crap.
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Well previously you were saying AI couldn't create anything new, yet it's being used to do exactly that.
Here is another example:
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Researchers use AI-powered database to design potential cancer drug in 30 days
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https://www.utoronto.ca/news/researc...r-drug-30-days
I'd say a cure for liver cancer is pretty new.
But we shouldn't use this cure, because it's "theft" right?
BTW it seems to me you are not saying anything that disagree's with anything Ive said, and to double check I asked chatgpt to try to parse this current discussion over teh last few pages:
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Conclusion:
While they seem to be debating, Shovelquest and Loramin are largely in agreement on the fundamental point: AI is a powerful tool that can enhance creativity in game development, but it requires a human touch to shape and refine the output into something special. The debate is more about the extent of AI's creative capabilities and the balance between AI's role as a creative assistant versus a primary creator.
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