Quote:
Originally Posted by Keebz
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1h's are necessary 1-29 (damage cap) and then again for raiding at 60. Otherwise you should just be reavering or spading.
If you're in a raid guild, look to grab a KT or Dain 2her as a better version.
On my halfling war, I really enjoyed sol a—being small is nice and you can sneak buy/sell to goblin merchant. CC has similar vibes, but being able to buy/sell anywhere is really pretty luxurious.
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Thanks for the suggestion, I've done solb but barely stepped foot in sola.
For 1-handers I've got a venomous axe and jade mace lying around for >30 exping.