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Old 11-11-2024, 05:15 PM
Vivitron Vivitron is online now
Sarnak


Join Date: Apr 2020
Posts: 457
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
When looking at the normal distribution (assuming a pure 50% hit rate on average), you would be correct that some 2h weapons could outperform 1h weapons on high AC targets. At 100% haste the 11/18 would have 9 delay, and the 29/30 would have 15 delay. 9 divided by 15 is 0.6. For every 100 swings of the 9 delay 1h weapon, you'd get 60 swings out of the 2h weapon. When factoring in a 50% chance to dual wield, that would be 150 1h swings for every 60 2h swings.

(150 1h swings × 0.5 hit rate) x 11 damage bonus = 825 damage

(60 2h swings x 0.5 hit rate) x 29 damage bonus = 870 damage
But offhand doesn't get the damage bonus, so call it 870 damage vs 550.

Quote:
The catch is fights with high AC targets are usually raid mobs you fight once in a while (that you don't want to lose), instead of XP mobs you are constantly killing. This means you want to look at how an individual fight could play out, rather than a large number of fights (the normal distribution).
For a raid on a high AC fight: 5 monks on a six minute fight might be roughly representative; call it 30 monk-minutes of dps (maybe about 1,500-3,000 2h swings): I think this should be more than enough swings to wash out any risk of high variance, and whichever weapon provides the highest average dps should be used (my argument does not address what that weapon is; it only argues that on high ac mobs two handers should compare better to one handers than they do on low ac mobs; the top one handers could still always win afaik).
Last edited by Vivitron; 11-11-2024 at 05:19 PM..
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