As I sit here on my 60 shaman, killing a whole heck of a lot of:
https://wiki.project1999.com/An_apprentice_kennelmaster
In hopes of spawning more:
https://wiki.project1999.com/Kennel_Master_Al%60ele
So that I can farm all the:
https://wiki.project1999.com/Hammered_Golden_Loop
That I want for my myriad level 60 characters ...
Thoughts run through my mind. Chief amongst them is that DAMN shamans are overpowered! My shaman is in garbage gear but can do some amazing things!
But!
I am parsing.
Mobs have are level 56 and have 14750hp. Wiki states the phs have less hp but when I look at kill times they are all about the same. My shaman is killing these guys pretty easily. With a hp pool of 14,750hp the kill times for the last squad of mobs are:
286sec (51.57dps)
371sec (39.76dps)
236sec (62.5dps)
178sec (82.86dps)
175sec (84.29dps)
198sec (74.49dps)
173sec (85.26dps)
213sec (69.25dps)
206sec (71.60dps)
205sec (71.95dps)
252sec (58.53dps)
210sec (70.24dps)
184sec (80.16dps)
175sec (84.28dps)
Pet (variable level) contributed 11dps on the low end and 19dps on the high end. Pet was always buffed with Celerity, Maniacal str and Focus (stacking str). After the first 3 kills I managed to bum an AEGO (safety) and swapped my spell bar around. For kills 4 and beyond the general strat was:
*GCDs used to speed up the steps
Torpor self (pre-engage)
Malo (engage and pet attacks as soon as he hits me)
Slow (repeat if resist)
Bane of Nife
Envenomed Bolt
Shamam Epic Dot
Torpor self when drops
Canni whenever
Reapply dots in above order
Above are the actual fights. Functional "DPS" peaked at less than 85d.26ps. Averages of averages was lower. Delay between "engage" and first dot was 2.5 sec for the slow - GCD - 5 sec bane of nife cast. Pet was engaged from the second malo hit and mob hit me.
My shaman's gear sucks. Buffed with Aego and shaman buffs:
HP: 3465hp
AC: 920
Mana 2469 (Sad/bad)
https://wiki.project1999.com/Magelo_Blue:Jolav
Fights typically ended with me at 20ish mana. I could hover higher - but I would kill slower and repop time of 20 min. I favored get it dead fastest for more pops/time. For the record ... I am still down there right now on my shaman.
Discussion: I am doing a lot more than just DPS - but I am keeping epic dot + 2 really efficient poison dots up. Pet is fully buffed (max'd possible str and my haste buff). Resists between named and trash are pretty similar. Other than named hitting me a bit harder, they seem otherwise the same.
Fights are trivial with AEGO. Without aego it gets pissy if slows chain resist.
Point is ... shaman DPS seems to PEAK under these circumstances at just under 86dps. Average DPS is lower and these fights seem to work out just such that the mob dies as my last application of Bane and EVB are wearing off. It is a kind of 'best of the best' situation unless i wasn't tanking and could chain click JBB in between. Regardless, those dots are a mana HOG.
Mage? sit back. Pet and dmg shield do most of the work. Lazy lobbing of nukes does actually surpass shaman going nuts (and under ideal situations where dots do full damage). Mage can actually burn (BURN BABY BURN with scars of sigil and GCD for > 200dpps).
Which class is better? Shaman hands down 99.999% of the time. Decently good dps when needed. Solid healing. Amazing buffs/slows/utility Just not in a theoretical 4 man all caster group where you are rocking a cleric and 2 enchanters. Heals are covered by cleric. Enchanters have the rest covered.
Best 4th?
-another enchanter? duh
-necro? strong pet - FD/snare/rez/heals/taps/twitch/utility
-mage? strongest pet - malo/rods/nukes/coth/ds
sham? meh. It just doesn't fit. Most of what the shaman CAN DO and DOES DO well. Just doesn't fit. All the extra is not needed. When I try to lay down the law I can't do so effectively. Sure the pet can tank if both charms break at a worst possible time but my 60 necros EoT or 60 mage pets do so better.
Overpowered class.
But can't dps like a mage.