Interesting info about tradeskill objects. I thought they might be baked into the zone files so to speak, but if they are treated as ground spawns, then perhaps they are removable.
As for Looms, May or June 2001 looks to be correct. (Likely the
May 30, 2001 patch specifically that returned Large Sewing Kits to 8 slots).
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https://dbsanfte.github.io/eq-archiv...-msg-14812.txt
June 14, 2001
Quote:
I can't seem to find any vendors carrying deluxe sewing kits. Where
are they?
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Quote:
Discontinued item. Perhaps you can pick one up at a garage sale. Or
you can figure out how to make the new standing looms work, which provide
the same functionality without the inconvenience of actually having a
10-slot giant-size container.
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This relates to the Large Sewing Kit changes that just got flagged on P99. Discussion occurred in
this thread.
This Everlore comment gives a bit more backstory:
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https://web.archive.org/web/20020506...2099&mode=show
Quote:
Submited by: Shmoozo On: 8/6/2001 8:09:27 AM
Okay, here are the facts about the Deluxe Sewing Kits and other sewing kits:
Originally there were only 2 kinds of sewing kits -- small (2 slots) and large (8 slots).
Then Verant introduced the cultural tailoring kits for halflings and woodelves, each of which had 10 slots because there were recipes that had more than 8 ingredients. These can ONLY be used to make cultural tailored items.
After that Velious came out and we got the Coldain Tanning Kit (8-slots) which is required to make the Velious tailoring recipes.
Then, in a move that initially puzzled a bunch of people, the large sewing kits mysteriously gained 2 slots and became 10 slot containers. At the time they were VERY light in weight, so this had the potential to destroy the tailored backpacks market.
In an apparent response to the gales of complaints from the tailoring community, Verant raised the weight on the Large Sewing Kits to partially restore the market for the tailored backpacks.
Then the recipes for the Wu's Fighting armor were discovered. This explained the reason why the Large Sewing Kits were now 10 slotters.
Not long after this Verant made the decision to reduce the number of slots on the Large Sewing Kits back to 8, but they couldn't do this on the one's people already had, so they renamed the existing stocks of 10 slot sewing kits to Deluxe Sewing Kits and placed a new, 8-slot Large Sewing Kit on the appropriate vendors to replace the 10 slot kits they had been selling.
At this time they also introduced 10-slot Looms into the starting cities so people could still make the recipes that required more than 8 slots.
At this time the only 10 slot sewing kits in game are the in-town looms, and the existing, player held supply of Deluxe Sewing Kits. You cannot buy a Deluxe Sewing Kit from a merchant at this time. It seems unlikely that you will ever see 10 slot sewing kits sold by merchants again.
The only source for 10 slot Deluxe Sewing Kits at this time is other players who happen to have an extra or two. People who are lucky enough to have more than one of them seem to be hanging on to them, however, as they seem to be gaining value as more and more people develop an interest in Tailoring as the result of the introduction of the Prayer Shawl quests in Thurgadin.
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This
June 2001 EQTraders capture lists the new Wu recipes, the first to require more than 8-slots. (See: tunic, pants, cloak)
For flagging purposes, I'd say it depends on how the additional Wu recipes are flagged and how the Large Sewing Kit change was handled. That said, Looms would be either May 2001 or June 2001.