Quote:
Originally Posted by Wakanda
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I haven't played it, but it feels more like a classic WoW clone than an EQ clone. Like how the mobs out in the world all have warnings above their head if they are elites or dangerous. The fact that you get all of your core abilities at really low level and keep them throughout your entire career instead of getting entirely new spells as you level. The fact that there's no over-lap between classes for certain spells (IE. how in EverQuest, multiple classes get shared spells like Root, Invis, Resist Magic, Fear etc) makes the spells and abilities feel way more WoW based.
I honestly hope I'm wrong though. I'll wait a couple of weeks, maybe even a month before I decide to purchase EA though. I've already gotten burned on too many MMOs over the years whether it's Vanguard, Crowfall, Warhammer Online, Age of Conan, Wildstar etc.
In the meantime y'all might want to check out Stalcraft. It's a F2P MMO that's fun if you like FPS and PVP.
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WoW was basically a more polished version of EverQuest with most of the rough edges sanded off. It was more mechanically complex than EverQuest, but it was a much easier game because non-elite mobs were so wimpy and you could minimize (or nullify in the case of some classes) downtime in multiple ways.
If Pantheon manages to combine classic WoW's mechanical complexity with EverQuest's mob difficulty, I'll give it a chance even though the graphics are terrible. It's not like there are any other MMOs worth playing.