Actually, an idea I just had that's probably not even viable but interesting none the less:
What about instead of a "level" spread you do it by gear quality?
Each piece of gear has a value to it, you multiply that by the person's level and you get their "pvp range" level. This way twinks wouldn't be able to destroy all of the low lvl people trying to start on the server.
Better community imo. Probably not viable but...interesting :P
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