Quote:
Originally Posted by Noselacri
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If you're above the AC softcap, the -15 from hoop is also reduced by the same percentage that the softcap mitigates. For the same reason that a +15 AC earring would only give a few points of actual AC if above the softcap, a -15 only costs a few points. The game just applies a numbers squish to all worn AC above the softcap, even if it's minus. Since ears are a low AC slot for most people (is there anyhing besides Vulak earring with more than 10 AC?), it's a very small sacrifice in return for far better stats than any other non-raid earring will give.
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That's the conclusion I'm coming to but we have a ranger AC thread in the melee forums and it seems like how the soft cap works and where it actually is has yet to be determined. So the logic is good but its hard to implement at the right point due to lack of data. So far it seems the soft cap might be based on the mob's level and its closer to a hard cap but we need further testing.
The thread in question:
https://www.project1999.com/forums/s...d.php?t=438517