Quote:
Originally Posted by Kich867
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I always felt all it would take to make rangers fun, for me, is to make bows function for Rangers like a normal weapon. Use the 2-handed weapon damage formula for it but replace strength with dexterity.
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I don't know, that's a double edged sword. Right now with str governing both melee/ranged DPS you can focus on just one stat to raise white damage. I feel like making it 2 stats would hurt rangers more than anything else. In the end game you can afford to get more dex to maximize bow crits and procs but early on it would just be watering your DPS down on both fronts. And all the tanky gear is mostly strength anyway so it would make you even more of a glass cannon to chase dex on a class that isn't known to be a top DPS.
Quote:
Originally Posted by WarpathEQ
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From everything I've seen really the big issue is that ranger AC is 100% broke and the data seems to suggest AC does 0 on a ranger, don't think that was intended or classic.
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I'm still waiting for clear cut parses of this. From what we've seen lately I don't think anyone knows how AC actually works.