If the Shadowknight epic 1.0 was more like the epic 2.0 from OoW which turned all of your melee attacks into lifetaps (so basically an infinite duration Leechcurse Discipline) which, when combined with riposte AAs, made shadowknights the most powerful class in the game and even on live to this day it's a must have. If we got that instead of a lifetap DoT proc, the shadowknight epic would've been way better.
That said, you could increase the lifetap DoT proc from 50pt lifetap a tick to 100pt lifetap a tick and it would make a pretty big difference.
Enchanter epic clicky is good, but it would make a much bigger difference in the day to day enchanter life if the clicky was an upgraded version of tash. A long duration -50mr debuff with a snare component would make charming much easier to manage.
Necro epic should've had a much better clicky. A very hard to resist chunky lifetap DoT would've gotten way more mileage.
Rogue epic should've been a lot more flashy, instead of just a unique little dagger with a tiny poison dripping particle effect.
Paladin epic should've been a massive hammer.
Druid epic would've been cooler if it turned you into a little treant with some hp and mana regen as well as a +mana buff and maybe a root proc
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Green:
Rimurok 60 Ogre Shadowknight <Castle>
Nilwen 54 Ogre Druid <Castle>
Pygnomaniac 4 GnOgre Wizard <Castle>
Mirnimhirnsvirf 13 Cancermancer <Castle>
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Green: ACTIVE
Blue: INACTIVE
Red: INACTIVE
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