Let's be honest: very few people are masochistic enough to read to this point in the thread
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If they are, they just see (what looks like) two sides of "experts" disagreeing. They've never used the ring, so they have no basis to judge.
I could reference other threads (this forum is full of praise for the goblin ring), or I could respond point by point ... but it would just create more noise. No matter what I write, the disingenuous among us will keep responding, and the argument won't end.
Instead, I'll attempt to bring clarity to our imagined masochist reader. Either I'm wrong, and so are all of these people ...
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Originally Posted by spoil
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It's a super item, too bad it's relatively expensive.
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Quote:
Originally Posted by bcbrown
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The goblin ring is clearly really good and if you choose to start with that and nothing else, you'll have a great time charming on the druid.
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Quote:
Originally Posted by vales
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Invisibility vs animals is 30 mana (and 3 second cast time), you save way more than 30 mana by letting mobs get lower health with an instant cast invis. The spell slot/mana cost of invis is just a bonus, not the focus. You can't predict consistently enough to get the same efficiency as an instant cast, because there are combat rounds where mob hp doesn't move at all, and sometimes consecutive rounds where it spikes.
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Quote:
Originally Posted by Goregasmic
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The ring gives you more control on charm breaks which means you can break with the mob at a sliver of life consistently. This lets you finish mobs with less mana intensive nukes and nuking is often the most mana intensive part of the ordeal. I routinely finish mobs in their mid-high 40s with a sub 300dd nuke, which is sub 5% hp ...
It is also absolutely easier to not lose mobs when they're a hair away from death, that is not even up for debate. With my keybinds, its 2 strokes and its done, almost instant. You can claim you have S-tier invis timing but when you're juggling a 5 mobs reverse charm your pet is basically losing anywhere between 5-20% hp per round. That 2 seconds delay is bound to miss the mark more often than not as it can be tricky even with a ring. It doesn't have to be that extreme though, just 2 rounds with double attacks and max hits can make you lose your mob.
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Quote:
Originally Posted by Snaggles
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The ring trivializes leveling any charm class ... Few items have an immediate result of making a class much easier to level. This is at least as helpful as a fungi is for all who can wear it but 1/5th the cost. If you see one for sale you don’t haggle…you are just glad you don’t have to rot your life away in LoIO.
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Or DSM is wrong ...
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Originally Posted by DeathsSilkyMist
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Main benefit to goblin ring is the spell slot and mana it saves
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Quote:
Originally Posted by DeathsSilkyMist
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I've seen no evidence that shows instant casting specifically for invis is significant for charm breaks.
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Quote:
Originally Posted by DeathsSilkyMist
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Like the other posters, you have no evidence to suggest the 2 second difference in charm break is significant. If I can predict when to break charm 2 seconds early, you can too.
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