Quote:
Originally Posted by PatChapp
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The damage you do actually doesn't matter for threat,white damage agro is equal per swing. Hit,miss,riposted back at you doesn't matter. All produce the same threat,it's something like weapon dmg +dmg bonus per swing
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Correct. EQEMU code says this too:
https://github.com/EQEmu/Server/blob...tack.cpp#L1733
Quote:
// Hate Generation is on a per swing basis, regardless of a hit, miss, or block, its always the same.
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When you exclude all of the out-of-era hate bonuses like bane damage, so far I only see base weapon damage + damage bonus for hate per swing.
Quote:
Originally Posted by Makken
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Wait, wouldn’t STR help with aggro because it increases damage output? I am learning a lot today . . . What is the determining factor for aggro—taunt?
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For Warriors, your most reliable form of generating agro is weapon swings + weapon procs.
Taunt is not guaranteed, and only puts you at the top of the agro list if you weren't there already. Not to say you should never use taunt. It's just not something you'd hinge a raid on. Consistency is key.