Quote:
Originally Posted by Zuranthium
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The Lucy table includes the main hand damage bonus all weapons gets. The developer post is stating only the additional two-hand damage bonus (which is dependent on the delay of the weapon). Those numbers line up: 29 bonus damage on a 46 delay two-hander + 11 mainhand bonus = the 40 damage listed on Lucy.
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That would make sense. It sounds like the damage bonus shown on weapons was only the additional 2h dmg bonus.
One confusing thing was reading about the "bonus" field showing up on 1handers as well. Like
it showing up as 3 on a wurmslayer for a lvl 35. Now it makes me wonder if that was a bug with wurmslayer or the delay based bonus applied to 1h as well.
Quote:
Originally Posted by Zuranthium
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But there is still the issue of the additional "High Damage Bonus" that it seems all weapons of a certain attack value should get, in addition to the other bonuses.
Without any info anywhere of exactly what that bonus is supposed to be, I would personally ignore it as a dev. Late Velious era melee do not need more DPS.
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There is definitely precedent for features being implemented but unwittingly turned off for some reason so that's a possibility. But the clarity and certainty of the developer description is compelling. I bumped here in case anyone else wanted to research.