With a skill of 1 it’s certainly more of a dice toss. Later on though it can be helpful to slam from the side or behind the npcs so they can’t dodge/parry/block/riposte.
Many hands make light work. If you can potentially interrupt a spell caster it’s often good to toss your dice; shamans usually slow close to the NPC anyways so the melees don’t have to chase it. When playing my Paladin, I’m always trying to bash and stun but it’s a welcome (and noticeable) thing when the team is trying to help.
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