If you play EverQuest, you're not playing Dungeons and Dragons; you're playing a trivialized version of it.
You aren't there to role-play. You're there to use your knowledge of decades of D&D lore to exploit a simple system for fun, essentially RMTing your way into just below minimum immersion. You get to feel superior to actual role-players in a game that's been set to easy mode.
The true struggle of a fantasy simulation game isn't what makes a player "better" than another. The issue is when a game on life support claims to be a service for its players but then turns a blind eye to its own broken systems. At that point, the whole thing is built on fraud.
You might as well play a private table, where you know there could be corruption and made-up rules enforced on the whim of a Dungeon Master, rather than a company that claims a solid terms of service but then looks the other way as long as their bread is buttered.
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