
09-30-2025, 11:30 PM
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Planar Protector
Join Date: Jul 2018
Posts: 2,061
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Quote:
Originally Posted by DeathsSilkyMist
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Thanks for the data, this is great! It lines up with my DPS calculator as well. It is very cool to see the 73 DPS from EC + Whip is 84% of the DPS of Meljeldin's 87 DPS. This is the same percentage difference as the Gargoyle calculation I did earlier:
My DPS calculator shows 71 DPS for EC + Whip, 89 DPS for Baton + Claw, and 85 DPS for Meljeldin against a 44 Warrior, so those numbers line up well too.
As we suspected, you also took significantly less damage with EC + Whip compared to Meljeldin.
You killed 9 Geos in 777 seconds with Meljeldin, and took 18310 damage. I subtracted 1 kill so we would have the same number of kills for both weapons.
You killed 9 Geos in 995 seconds with EC + Whip, and took 11994 damage.
These are the averages:
1. Meljeldin - 86 seconds per kill, and you take 2034 damage per kill.
2. EC + Whip - 110 seconds per kill, and you take 1333 damage per kill.
This means the Meljeldin user gets 24 extra seconds of recovery downtime per kill. I do not believe you can recover the difference of 701 HP in 24 seconds. If someone thinks you can, let us know. I don't know the most optimal recovery setup for solo Rangers.
I'll give an example recovery plan. You will recover 80 mana in 4 med ticks, so you could Greater Healing every other kill. Fungi + Chloroplast + Sitting is 32 HP/Tick, so you could recover like 128 HP (Regen) + 135 HP (Half of Greater Healing) = 263 HP per 24 seconds. EC + Whip is still +438 HP per kill when you include the extra recovery time Meljeldin gives you.
This means EC + Whip should get you more Geo kills per hour than Meljeldin with this setup due to how much HP recovery time you save.
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700 dmg is 3 heals, not that big of a deal
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