Quote:
Originally Posted by Xer0
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Honestly this is no longer a valid response to simple changes that don't effect gameplay. Don't get me wrong, I am ALL FOR patching out clearly unintended mechanics that are exploited by the userbase to provide an undeserved advantage. But since they're openly stating they're now making changes to preserve the "spirit" of classic (I know this is not the first "unclassic" implementation-- just the first time I saw one in the patchnotes that didn't have a real reason behind it) and not just implementing what *is* classic? "shit's classic"/ "not classic" means nothing.
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Take it to da devs!
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“The fundamental question is, will I be as effective as a boss like my dad was? And I will be, even more so. But until I am, it's going to be hard to verify that I think I'll be more effective.“- Little Carmine
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