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Old 10-08-2025, 10:32 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Very interesting. We had an earlier thread which seemed to show that ac mainly moved hits from the highest possible value to the lowest value (suggesting counts min + max should be about the same, but these hit distributions don’t replicate that finding.

Did you ensure melee skills like defence were capped before capturing your data?

How do these results compare to your calculator? Are there any other explanations for the similarities between the two ‘high’ ac values results, eg by 55 raw ac the mob’s attack is already squelched?
My defense was capped.

To answer your question about min and max values:

1. The game has a Roll D20 function with two inputs. I will call these inputs "Wrath" (attacker) and "Mitigation" (defender). The code confusingly calls them "offense" (attacker) and "defense" (defender), but these inputs are more than simply the attacker's offense skill and the defender's defense skill.

2. The D20 roll is weighted based on the ratio of the attacker's Wrath to the defender's Mitigation. An unweighted D20 has an average roll of 10.5.

3. If the attacker's Wrath is 50 and the defender's Mitigation is 100, the D20 has a weighted average roll of ~6.5. This is when you see the cluster of rolls at the minimum damage value.

4. If the attacker's Wrath is 100 and the defender's Mitigation is 50, the D20 has a weighted average of ~14.5. This is when you see the cluster of rolls at the maximum damage value.

5. If the attacker's Wrath is 50 and the defender's Mitigation is 50, the D20 has the unweighted average of ~10.5. This is when you see a roughly equal amount of rolls at the minimum and maximum damage values.

The 23 AC test is a scenario where my Mitigation is roughly equal to the Skeleton's Wrath. This is why the number of minimum hits and maximum hits are about the same. The Skeleton's Wrath is slightly higher, which is why there are a few more maximum hits compared to minimum hits.

The 55 AC test and 178 AC test are scenarios where my Mitigation is significantly higher than the Skeleton's Wrath, which is why you see the cluster of rolls at the minimum damage value.

If my AC wasn't hardcapped, you would see an increase in how many damage values were at the minimum damage value.

My damage calculator shows the same pattern. It doesn't have the AC hardcap or softcap built in, so more AC will increase how many damage values were at the minimum damage value.
Last edited by DeathsSilkyMist; 10-08-2025 at 10:36 AM..
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