Thread: Game Mechanics: deathtouch not instant
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Old 10-13-2025, 08:08 AM
Rygar Rygar is offline
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Bumping for classic.

Proper death touching should be implemented on P99.

Current behavior:
Death Touch is not instant when engaging, but can go off randomly and I've heard you can mana sieve to prevent it.

Desired behavior:
Death Touch immediately hits first to engage (so long as it isn't on cool down). You shouldn't be able to sieve to prevent this. Refresh timer is 45 seconds on all mobs. It was common to call this 30 seconds in classic posts because that is what it felt like. But in era logs and current live validates 45 seconds.


It sounds like some wonky stuff happened when trying to mess with Cazics DT cycle and that messed up all DT? Suggest reverting any of that and doing straight 45 sec each mob.
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