My experience from VZ is that a bard with a couple of lvls advantage or atleast high resists can kill a whole group eventually as he with best running speed never have to go into close combat and can heal/cure/dispell everything. In dungeons rogues are really nice, especially a skilled one that can joust-backstab. SK is also very powerful with some good gear. Wizzy die to quick but can be good in mass pvp especially with AoN. Necro is very good in one on one, so is mage. Shaman / Druid have the sow advantage but will generally have to flee against the above classes. Enchanters is very very good utility in mass pvp but generally people will have too high resists for them to do well. Ranger track is nice, but in classic bows are not good enough and the good dd wasnt until later. Also generally you use 2-hander in pvp which is not very good for rangers.
From my 5 years on VZ i can't recall a lot of ppl training to win pvp, that's mostly bluebie prejudice.
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