Quote:
Originally Posted by Billbike
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Let's just stick to the vote. When I played on live, 3 of the 4 pvp servers were no item loot, I wonder why?
So if I (downs pvp virgin) want to play basketball (pvp) in the NBA (r99) and win, I need to be of African decent (caster in this example) because of my genetics (class play mechanics in an environment that makes it easier for certain classes to exploit the rules of the server)?
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Hahahaha I love it
Quote:
Originally Posted by Yukahwa
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Xareth - The fact that I could get killed many times and still enjoyed playing PVP really doesn't have any bearing on whether or not there is item loot on the server. I didn't have anything worth looting at all..this is lvl 1 I'm talking about. I was still killed just for the fun of killing me.
Bluebies that can't handle dying this way will certainly not play on R99. For everyone else, I think they are more likely to stick around if they dont get dominated by people 8 levels more powerful then them..and the twinks that do dominate them actually represent an opportunity for a nice piece of droppable gear instead of an unstoppable unpunishable force.
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1. Dying sucks. If you have marginalized the importance of winning, then kudos to you.
2. You won't be able to pvp until 6+ I'm assuming, and it's not like it will take an hour to get there.
3. If it's item loot then the +/- 8 (most favorable) range could be reassessed - reason being the same reason why item loot will shrink the population.