All of these demands have been on a list of requested classic mechanics/features since the beginning of the project. This list is comprised of source requests and as far as we know, "unfixable" issues.
Only recently have we devised any chance of fixing
some of it. That's why the .dll files came into the picture. If you noticed, we have been adding client features which have long been missing or non-classically persistent. (brown skeletons, gypsy women models, spellset removal, 'new era' tradeskill recipe window interface bypasses directly to experiment mode for combine containers)
I detect heavy sarcasm from this thread, but I will take it as it is. With that being said, the rest of this thread will be in response to as if you were serious.
Quote:
Originally Posted by Doors
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If you're going to go all out, stop cherry picking features and actually do it.
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They aren't cherry picked. Fixes are created when we have the means to do so. Like the community often commands, "why fix stupid faces when you can fix Y or Z".. and that's what we do. If there are crashes or any type of exploitation, those issues take priority over the removal of say...item links.
If you have these fixes, please give. If you have a way to completely and immediately convert the project to classic, please do. I would love to play instead of develop. Otherwise, make bug reports, research and post as much information as possible, and chill out. That's the best you can do unless you pick up development and submit fixes.
I'm with you. Let's make it as classic as possible.