I am against any form of itemloot where your worn equipment can be looted. I think we're better off without it altogether. If someone can't enjoy PvP without taking other people's gear, they aren't the kind of player who contributes to a healthy server. I could live with something like looting from inventory/bags only, but then what's the point, that'll just screw over classes that rely heavily on spell components. If victory in PvP and the rights to whatever content you've chased the opponent out of isn't enough, maybe a system like the signature thing I posted about. Everquest is too much about character development and the long-term rewards of heavy time investment for traditional itemloot to be popular with the majority. As you can see in every discussion, there are considerably more against than for it.
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