This is how you can spot blue players. When they act like without itemloot or coin, there is no incentive is to pvp lol.
Back on TZ, guild rivalry drove pvp. Pure hatred flowed freely. PDM Vs Disco vs indignation. Access to raid zones and loots was like an arms race between the superpowers of the planet. Because when people killed eachother, it wasn't just a random ganking, it was a grudge match.
Saying we need itemloot as an incentive to pvp just shows you haven't been a part of a fully functioning pvp server.
Reputation, glory, dominance, access to loot, hate, revenge.
These are the incentive. Everything else is just minor details.
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